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Bone Weight Modifier Component

The main component in this tool.
Here, you can set the target bone and renderer, and add or remove weights.

Bone Weight Modifier Component

ItemDescription
LanguageSelects the UI language.
BoneSets the target bone. If left unset, the target defaults to the Game Object which the component is attached to.
RendererSets the target renderer.
WeightsAdds or removes weights. For details, refer to the Weights.